The count
LiveLive coverage · Rust server
Rust Tournaments | TEST
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 71d 6h, since Tuesday 18 August, 19:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Tournaments | TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Rust Tournaments | TEST wipe, and at what times?
The record holds too few of Rust Tournaments | TEST's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 71 days 6 hours have passed since this world was generated.
Lists and tags
Where does Rust Tournaments | TEST appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust Tournaments | TEST is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Rust Tournaments | TEST carry?
These are the tags Rust Tournaments | TEST makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so match that version to join; cs161125 (Build): Build: 161125; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Rust Tournaments | TEST at the moment?
0 of Rust Tournaments | TEST's 20 slots are filled right now. Across the past week the average was 0 players.
What position does Rust Tournaments | TEST hold among Rust servers?
Ranked by seven-day player hours, Rust Tournaments | TEST is #15,349, placing it in the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on Rust Tournaments | TEST?
No gather rate appears in the name Rust Tournaments | TEST. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Rust Tournaments | TEST?
Rust Tournaments | TEST runs a game-generated procedural map: size 3,000, seed 2147483647. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is Rust Tournaments | TEST in?
Nothing on Rust Tournaments | TEST states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 159.195.206.209:28015.
How well does Rust Tournaments | TEST perform?
Server fps averaged 153 over the last 48 hours, with a low of 113. It supported up to 50,378 entities, covering buildings, deployables and all other objects. The highest memory usage was 6,054 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Rust Tournaments | TEST?
Rust Tournaments | TEST operates on Linux with Rust network protocol 2632 and build 161125. Steam updates it for you, but your game needs the same protocol to join.
Does Rust Tournaments | TEST stay online, and is it up right now?
At the time of this update, Rust Tournaments | TEST is live. Based on the uptime it reports, the last restart was about 11 days 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Rust Tournaments | TEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.195.206.209:28015.