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64,279 players on Rust servers right now 11,726 servers online 3,337 with players on 199 fresh wipes in the last three hours Spurgs-Rust - AU / 2x /: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Spurgs-Rust - AU / 2x /

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,290, the top 69% of all ranked servers.
  • The current map has been up 13d 12h, since Friday 16 October, 11:15 UTC.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,290ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Spurgs-Rust - AU / 2x /

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,290 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
5 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
8 / 75
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
2 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
OC · groups of 20+ · 3x · monthly · 10 on average
8 / 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
OC · groups of 10+ · 3x · monthly · 6 on average
0 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Spurgs-Rust - AU / 2x /?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Spurgs-Rust - AU / 2x / wipe?

Too few wipes are recorded for Spurgs-Rust - AU / 2x / to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 13 days 12 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Spurgs-Rust - AU / 2x / show up in?

The Rust Live Stats lists that include Spurgs-Rust - AU / 2x / are 2x Rust servers live now, Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What meaning do the tags on Spurgs-Rust - AU / 2x / carry?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Spurgs-Rust - AU / 2x / publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Spurgs-Rust - AU / 2x /?

Live now: 0 players on Spurgs-Rust - AU / 2x /, out of 50 slots. Averaged over seven days: 0 players.

Where does Spurgs-Rust - AU / 2x / sit in the server rankings?

On player hours for the past seven days, Spurgs-Rust - AU / 2x / sits at #15,290, inside the top 69% of ranked servers.

Settings and map

What rules does Spurgs-Rust - AU / 2x / enforce, and which settings does it use?

Gather rates on Spurgs-Rust - AU / 2x / are 2x, as its name states. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Spurgs-Rust - AU / 2x /?

A procedural map of 4,250 with seed 87446814, generated by the game, runs on Spurgs-Rust - AU / 2x /. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does Spurgs-Rust - AU / 2x / sit geographically?

There is no region tag on Spurgs-Rust - AU / 2x /; its name still points to Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 159.196.128.63:4419.

How well does Spurgs-Rust - AU / 2x / perform?

Server fps averaged 135 over the last 48 hours, with a low of 89. Buildings, deployables and everything else in the world added up to a maximum of 92,114 entities. Memory use peaked at 5,618 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Spurgs-Rust - AU / 2x / on?

Rust network protocol 2634 and build 167781 on Linux is what Spurgs-Rust - AU / 2x / runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Spurgs-Rust - AU / 2x / stay online, and is it up right now?

Right now Spurgs-Rust - AU / 2x / is online. About 13 days 10 hours ago is when it last restarted, according to its uptime. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to Spurgs-Rust - AU / 2x /?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.196.128.63:4419. The server's website: https://discord.com/invite/gcJ5yQb5ka.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.