The count
Live coverage · Rust server
RandomRaids local test
Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,273, the top 69% of all ranked servers.
- The current map has been up 11d 22h, since Sunday 18 October, 08:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RandomRaids local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,273 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RandomRaids local test wipe, and at what times?
Too few wipes are recorded for RandomRaids local test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 11 days 22 hours.
Tags and filters
Which Rust Live Stats filters and lists does RandomRaids local test show up in?
These are the Rust Live Stats lists RandomRaids local test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on RandomRaids local test carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RandomRaids local test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on RandomRaids local test?
RandomRaids local test reads offline at the moment; the last sighting was 4 days 20 hours ago. Averaged over seven days: 0 players.
How does RandomRaids local test compare with other Rust servers in the rankings?
On player hours for the past seven days, RandomRaids local test sits at #15,273, inside the top 69% of ranked servers.
Rules and settings
What rules does RandomRaids local test enforce, and which settings does it use?
No gather rate appears in the name RandomRaids local test. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on RandomRaids local test?
A procedural map, generated by the game, runs on RandomRaids local test.
Server details
Which region is RandomRaids local test hosted in?
There is no region from RandomRaids local test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 159.200.230.12:28115 is its address.
What version of Rust is running on RandomRaids local test?
The setup on RandomRaids local test is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RandomRaids local test, and is it online at the moment?
RandomRaids local test is currently offline, with its last appearance 4 days 20 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. On 20 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to RandomRaids local test?
Enter client.connect 159.200.230.12:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.