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42,162 players on Rust servers right now 11,632 servers online 3,029 with players on 90 fresh wipes in the last three hours In Rust We Trust: 0 players (offline) Updated every five minutes

Live coverage · NA

In Rust We Trust

Offline In Rust We Trust is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,308, the top 70% of all ranked servers, and #1559 in NA.
  • The current map has been up 25d 14h, since Saturday 3 October, 17:17 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 10h, with the force wipe.
Join
monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,308ranktop 70% · #1559 in NA
25d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players on In Rust We Trust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,308 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 10h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 10h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at In Rust We Trust?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 23 hours after it.

On what timetable does In Rust We Trust wipe?

Once a month is all In Rust We Trust wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 14 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and filters

Where does In Rust We Trust appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include In Rust We Trust are Modded Rust servers live now, Rust roleplay servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on In Rust We Trust?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^r (Roleplay): Roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America, which In Rust We Trust publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is In Rust We Trust at the moment?

In Rust We Trust reads offline at the moment; the last sighting was 9 days 17 hours ago.

What position does In Rust We Trust hold among Rust servers?

North America places In Rust We Trust at #1,559; overall it is #15,308, inside the top 70% of ranked servers, by seven-day player hours.

Settings and map

What rules does In Rust We Trust enforce, and which settings does it use?

The name In Rust We Trust carries no gather rate. No custom limit is set, so groups hold the default 8 players. roleplay is the mode, with towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for In Rust We Trust?

A procedural map, generated by the game, runs on In Rust We Trust.

Server facts

Where does In Rust We Trust sit geographically?

Its NA tag places In Rust We Trust in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 159.26.100.225:28015.

What version of Rust is running on In Rust We Trust?

Rust network protocol 2634 and build 166652 on Windows is what In Rust We Trust runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is In Rust We Trust, and is it online at the moment?

As of now, In Rust We Trust is offline; the last sighting was 9 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 16 October 2026.

Getting on

What is the way to connect to In Rust We Trust?

Enter client.connect 159.26.100.225:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players 100 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^r
Roleplay Roleplay server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.