The count
Live coverage · Rust server
Build System Dev
Offline Build System Dev is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,813, the top 61% of all ranked servers.
- The current map has been up 23d 19h, since Saturday 3 October, 23:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Build System Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,813 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Build System Dev wipe?
Too few wipes are recorded for Build System Dev to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 19 hours have passed since this world was generated.
Tags and categories
Where does Build System Dev appear in Rust Live Stats lists and filters?
On Rust Live Stats, Build System Dev is listed under Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Build System Dev?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Build System Dev publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Build System Dev right now?
Build System Dev is not online at the moment, having last been seen 23 days 3 hours ago.
Where does Build System Dev sit in the server rankings?
Player hours over seven days put Build System Dev at #13,813, in the top 61% of all ranked servers.
Map and rules
What settings and rules does Build System Dev run?
The name Build System Dev carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Build System Dev?
Build System Dev uses a procedural map, which the game generates.
Server facts
Which region is Build System Dev hosted in?
Nothing on Build System Dev states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 159.26.105.183:28015.
What Rust version is Build System Dev on?
Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Build System Dev, and is it online at the moment?
As of now, Build System Dev is offline; the last sighting was 23 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Build System Dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.26.105.183:28015.