The count
Live coverage · Rust server
TestServer 1
Offline TestServer 1 is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #14,657, the top 65% of all ranked servers.
- The current map has been up 22d 16h, since Tuesday 6 October, 16:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,657 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does TestServer 1 wipe?
Too few wipes are recorded for TestServer 1 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 22 days 16 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does TestServer 1 show up in?
These are the Rust Live Stats lists TestServer 1 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on TestServer 1?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list TestServer 1 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is TestServer 1 at the moment?
TestServer 1 reads offline at the moment; the last sighting was 22 days 16 hours ago.
Where does TestServer 1 sit in the server rankings?
Player hours over seven days put TestServer 1 at #14,657, in the top 65% of all ranked servers.
Rules and settings
What rules does TestServer 1 enforce, and which settings does it use?
No gather rate appears in the name TestServer 1. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on TestServer 1?
A procedural map, generated by the game, runs on TestServer 1.
About the server
What location is TestServer 1 in?
Nothing on TestServer 1 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 159.26.105.18:28015.
What Rust version is TestServer 1 on?
Rust network protocol 2634 and build 166652 on Windows is what TestServer 1 runs. To join, your game must use the same protocol; Steam handles the update for you.
Does TestServer 1 stay online, and is it up right now?
At the time of this update, TestServer 1 is down, last seen 22 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 6 October 2026.
Getting on
What steps connect you to TestServer 1?
Enter client.connect 159.26.105.18:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.