The count
Live coverage · Rust server
Build System Dev
Offline Build System Dev is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,887, the top 61% of all ranked servers.
- The current map has been up 24d 7h, since Saturday 3 October, 23:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Build System Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,887 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 3 October 2026, 20:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Build System Dev?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Build System Dev wipe, and at what times?
Too few wipes are recorded for Build System Dev to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 24 days 7 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Build System Dev show up in?
On Rust Live Stats, Build System Dev is listed under Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Build System Dev?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Build System Dev publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Build System Dev at the moment?
Build System Dev reads offline at the moment; the last sighting was 24 days 6 hours ago.
What position does Build System Dev hold among Rust servers?
Player hours over seven days put Build System Dev at #13,887, in the top 61% of all ranked servers.
Map and rules
Which settings and rules are in force on Build System Dev?
No gather rate appears in the name Build System Dev. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Build System Dev?
A procedural map, generated by the game, runs on Build System Dev.
About the server
What location is Build System Dev in?
Nothing on Build System Dev states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 159.26.105.78:28015.
What Rust version is Build System Dev on?
Build System Dev operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Build System Dev, and is it online at the moment?
As of now, Build System Dev is offline; the last sighting was 24 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Build System Dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.26.105.78:28015.