Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
56,412 players on Rust servers right now 11,722 servers online 3,390 with players on 135 fresh wipes in the last three hours Japiman Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Japiman Server

Offline Japiman Server is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #13,060, the top 59% of all ranked servers.
  • The current map has been up 8d 12h, since Monday 19 October, 11:33 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#13,060ranktop 59%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Japiman Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,060 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
64 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
62 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
14 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does Japiman Server wipe, and at what times?

Japiman Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 8 days 12 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Japiman Server show up in?

The Rust Live Stats lists that include Japiman Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for Japiman Server signify?

gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Japiman Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Japiman Server right now?

Japiman Server is not online at the moment, having last been seen 7 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Japiman Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Japiman Server sits at #13,060, inside the top 59% of ranked servers.

Rules and settings

What settings and rules does Japiman Server run?

Nothing in the name of Japiman Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on Japiman Server?

Japiman Server uses a procedural map, which the game generates.

Server facts

What location is Japiman Server in?

Nothing on Japiman Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 159.26.107.67:28015.

What Rust version is Japiman Server on?

Rust network protocol 2634 and build 167781 on Windows is what Japiman Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Japiman Server stay online, and is it up right now?

As of now, Japiman Server is offline; the last sighting was 7 days 15 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. On 20 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Japiman Server?

Enter client.connect 159.26.107.67:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.