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90,661 players on Rust servers right now 11,897 servers online 4,035 with players on 162 fresh wipes in the last three hours THORNBLOOM Local Skin Lab: 1 players (offline) Updated every five minutes

Live coverage · Rust server

THORNBLOOM Local Skin Lab

Offline THORNBLOOM Local Skin Lab is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,182, the top 61% of all ranked servers.
  • The current map has been up 37d 7h, since Sunday 20 September, 12:08 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,182ranktop 61%
37d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on THORNBLOOM Local Skin Lab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,182 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
178 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
159 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
55 / 1000

Quick answers

from the figures on this page

Wipe days

When does THORNBLOOM Local Skin Lab wipe?

Too few wipes are recorded for THORNBLOOM Local Skin Lab to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 37 days 7 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does THORNBLOOM Local Skin Lab show up in?

These are the Rust Live Stats lists THORNBLOOM Local Skin Lab fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on THORNBLOOM Local Skin Lab?

These are the tags THORNBLOOM Local Skin Lab makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is THORNBLOOM Local Skin Lab at the moment?

Last seen 34 days 5 hours ago, THORNBLOOM Local Skin Lab is offline right now.

How does THORNBLOOM Local Skin Lab compare with other Rust servers in the rankings?

On player hours for the past seven days, THORNBLOOM Local Skin Lab sits at #13,182, inside the top 61% of ranked servers.

Rules and settings

What settings and rules does THORNBLOOM Local Skin Lab run?

The name THORNBLOOM Local Skin Lab carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on THORNBLOOM Local Skin Lab?

The map on THORNBLOOM Local Skin Lab is procedural, made by the game itself.

About the server

Which region is THORNBLOOM Local Skin Lab hosted in?

There is no region from THORNBLOOM Local Skin Lab. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 159.26.112.101:28015.

What Rust version is THORNBLOOM Local Skin Lab on?

THORNBLOOM Local Skin Lab operates on Windows with Rust network protocol 2633 and build 164530. To join, your game must use the same protocol; Steam handles the update for you.

Does THORNBLOOM Local Skin Lab stay online, and is it up right now?

THORNBLOOM Local Skin Lab is currently offline, with its last appearance 34 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 September 2026.

Connecting

What is the way to connect to THORNBLOOM Local Skin Lab?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.26.112.101:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.