The count
Live coverage · Rust server
RustSkinLab Content Studio
Offline RustSkinLab Content Studio is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,927, the top 69% of all ranked servers.
- The current map has been up 27d 4h, since Thursday 1 October, 14:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustSkinLab Content Studio
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,927 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 1 October 2026, 14:32 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RustSkinLab Content Studio?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
When does RustSkinLab Content Studio wipe?
The record holds too few of RustSkinLab Content Studio's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 4 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does RustSkinLab Content Studio show up in?
These are the Rust Live Stats lists RustSkinLab Content Studio fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustSkinLab Content Studio?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustSkinLab Content Studio publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on RustSkinLab Content Studio right now?
Last seen 26 days 15 hours ago, RustSkinLab Content Studio is offline right now.
How does RustSkinLab Content Studio compare with other Rust servers in the rankings?
Ranked by seven-day player hours, RustSkinLab Content Studio is #15,927, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does RustSkinLab Content Studio run?
The name RustSkinLab Content Studio carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on RustSkinLab Content Studio?
RustSkinLab Content Studio uses a procedural map, which the game generates.
Server facts
Where does RustSkinLab Content Studio sit geographically?
Nothing on RustSkinLab Content Studio states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 159.26.112.24:28015.
What Rust version is RustSkinLab Content Studio on?
The setup on RustSkinLab Content Studio is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does RustSkinLab Content Studio stay online, and is it up right now?
As of now, RustSkinLab Content Studio is offline; the last sighting was 26 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto RustSkinLab Content Studio?
Enter client.connect 159.26.112.24:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.