The count
Live coverage · Rust server
RustSkinLab Content Studio
Offline RustSkinLab Content Studio is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #13,882, the top 61% of all ranked servers.
- The current map has been up 25d 23h, since Thursday 1 October, 23:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustSkinLab Content Studio
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,882 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RustSkinLab Content Studio wipe, and at what times?
RustSkinLab Content Studio's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 23 hours.
Tags and categories
Which Rust Live Stats filters and lists does RustSkinLab Content Studio show up in?
On Rust Live Stats, RustSkinLab Content Studio is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RustSkinLab Content Studio carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustSkinLab Content Studio publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on RustSkinLab Content Studio right now?
RustSkinLab Content Studio is not online at the moment, having last been seen 23 days 19 hours ago.
Where does RustSkinLab Content Studio sit in the server rankings?
Ranked by seven-day player hours, RustSkinLab Content Studio is #13,882, placing it in the top 61% of ranked servers.
Rules and settings
What rules does RustSkinLab Content Studio enforce, and which settings does it use?
No gather rate appears in the name RustSkinLab Content Studio. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustSkinLab Content Studio?
A procedural map, generated by the game, runs on RustSkinLab Content Studio.
About the server
Which region is RustSkinLab Content Studio hosted in?
There is no region from RustSkinLab Content Studio. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 159.26.112.93:28025 is its address.
What Rust version is RustSkinLab Content Studio on?
The setup on RustSkinLab Content Studio is Rust network protocol 2634 and build 166494 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does RustSkinLab Content Studio stay online, and is it up right now?
RustSkinLab Content Studio is currently offline, with its last appearance 23 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto RustSkinLab Content Studio?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 159.26.112.93:28025.