The count
Live coverage · Rust server
DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me
Offline DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is not on the server list right now. The figures below are from when it was last seen, 2h ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 2 players, with a peak of 11.
- It ranks #2,444, the top 11% of all ranked servers.
- The current map has been up 2h, since Thursday 29 October, 11:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,444 today
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 11:32 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 9 players
Saturday 17 October 2026, 09:42 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- –
- Players before
- 0
Force wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 18:23 UTC FW
- Peak
- 8
- Crowd
- halved by day 5
- Lasted
- 15.6 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Saturday 19 September 2026, 07:19 UTC
- Peak
- 7
- Crowd
- halved by day 3
- Lasted
- 12.5 days
- Players before
- 1
Wipe
Wipe peaks at 7 players
Friday 18 September 2026, 16:41 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?
Recent wipes on this server averaged a peak of 8 players at their busiest. Peak population on the latest wipe came 28 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 3.
How often does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipe, and at what times?
DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 2 hours.
Lists and tags
Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me are Modded Rust servers live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What meaning do the tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me carry?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me right now?
DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is not online at the moment, having last been seen 2 hours ago. The seven-day average is 2 players, with a peak of 11. The busiest hour in the past 48 was 19:00 UTC, averaging 3 players.
What position does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me hold among Rust servers?
Ranked by seven-day player hours, DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is #2,444, placing it in the top 11% of ranked servers.
Settings and map
What rules does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me enforce, and which settings does it use?
Nothing in the name of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?
DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs a game-generated procedural map: size 3,500, seed 1768323314. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me hosted in?
There is no region from DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 159.69.226.149:28015.
How well does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me perform?
It never went below 32 server fps in the last 48 hours, averaging 54. Buildings, deployables and everything else in the world added up to a maximum of 96,728 entities. Up to 3,523 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me on?
The setup on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, and is it online at the moment?
As of now, DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is offline; the last sighting was 2 hours ago. About 7 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?
Enter client.connect 159.69.226.149:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.