The count
Live coverage · Rust server
Zed_Skipper
Offline Zed_Skipper is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,986, the top 71% of all ranked servers.
- The current map has been up 22d 17h, since Tuesday 6 October, 19:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Zed_Skipper
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,986 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Zed_Skipper wipe, and at what times?
Zed_Skipper's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 22 days 17 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Zed_Skipper show up in?
The Rust Live Stats lists that include Zed_Skipper are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on Zed_Skipper?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Zed_Skipper publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Zed_Skipper at the moment?
Zed_Skipper reads offline at the moment; the last sighting was 22 days 16 hours ago.
Where does Zed_Skipper sit in the server rankings?
Ranked by seven-day player hours, Zed_Skipper is #15,986, placing it in the top 71% of ranked servers.
Rules and settings
Which settings and rules are in force on Zed_Skipper?
Nothing in the name of Zed_Skipper states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on Zed_Skipper?
Zed_Skipper uses a procedural map, which the game generates.
Server details
Where does Zed_Skipper sit geographically?
No region is published by Zed_Skipper. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 16.170.221.124:28015.
What version of Rust is running on Zed_Skipper?
Rust network protocol 2634 and build 166652 on Windows is what Zed_Skipper runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Zed_Skipper, and is it online at the moment?
As of now, Zed_Skipper is offline; the last sighting was 22 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 6 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Zed_Skipper?
Enter client.connect 16.170.221.124:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.