The count
LiveLive coverage · Rust server
RustServer_13458
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,262, the top 69% of all ranked servers.
- The current map has been up 55d 16h, since Friday 4 September, 08:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_13458
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,262 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does RustServer_13458 wipe, and at what times?
RustServer_13458's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 55 days 16 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does RustServer_13458 show up in?
On Rust Live Stats, RustServer_13458 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for RustServer_13458 signify?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list RustServer_13458 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on RustServer_13458?
RustServer_13458 is carrying 0 players at the moment, with 50 slots in total. Averaged over seven days: 0 players.
What position does RustServer_13458 hold among Rust servers?
Ranked by seven-day player hours, RustServer_13458 is #15,262, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does RustServer_13458 run?
No gather rate appears in the name RustServer_13458. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustServer_13458?
A procedural map of 3,000 with seed 11700, generated by the game, runs on RustServer_13458. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is RustServer_13458 hosted in?
No region is published by RustServer_13458. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 160.251.137.68:28015.
Is performance on RustServer_13458 steady?
Server fps averaged 95 over the last 48 hours, with a low of 51. It supported up to 48,538 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,570 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on RustServer_13458?
Rust network protocol 2633 and build 162929 on Linux is what RustServer_13458 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustServer_13458 up now, and how steady is its uptime?
Right now RustServer_13458 is online. About 6 days 1 hours ago is when it last restarted, according to its uptime. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to RustServer_13458?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.137.68:28015.