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101,018 players on Rust servers right now 11,889 servers online 3,946 with players on 400 fresh wipes in the last three hours RustServer_6109: 1 players on now Updated every five minutes

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RustServer_6109

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #3,360, the top 15% of all ranked servers.
  • The current map has been up 1h, since Thursday 29 October, 15:37 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
17-day averagepeak 4
#3,360ranktop 15%
1h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RustServer_6109

Players

AveragePeakWipe
00.511.5218:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 15:37 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
02040608018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 15:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,360 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
–
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.1 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
229 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustServer_6109?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does RustServer_6109 wipe, and at what times?

No next wipe can be predicted for RustServer_6109, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 1 hours have passed since this world was generated.

Tags and categories

Where does RustServer_6109 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RustServer_6109 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

What do the tags listed for RustServer_6109 signify?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list RustServer_6109 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is RustServer_6109 at the moment?

1 of RustServer_6109's 50 slots are filled right now. The seven-day average is 1 players, with a peak of 4. Peak hour over 48 hours: 10:00 UTC, at 2 players on average.

Where does RustServer_6109 sit in the server rankings?

Player hours over seven days put RustServer_6109 at #3,360, in the top 15% of all ranked servers.

Settings and map

Which settings and rules are in force on RustServer_6109?

No gather rate appears in the name RustServer_6109. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on RustServer_6109?

A procedural map of 4,500 with seed 1337, generated by the game, runs on RustServer_6109. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server facts

Which region is RustServer_6109 hosted in?

Nothing on RustServer_6109 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 160.251.169.135:28015.

What is performance like on RustServer_6109?

It never went below 32 server fps in the last 48 hours, averaging 43. Entity count reached 126,282: buildings, deployables and the rest of the world. The highest memory usage was 3,940 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is RustServer_6109 on?

The setup on RustServer_6109 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RustServer_6109, and is it online at the moment?

At the time of this update, RustServer_6109 is live. About 5 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 8 October 2026.

Connecting

What steps connect you to RustServer_6109?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.169.135:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.