The count
LiveLive coverage · Rust server
RustServer_21050
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #5,617, the top 25% of all ranked servers.
- The current map has been up 27d 8h, since Friday 2 October, 15:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_21050
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,617 today
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 2 October 2026, 15:12 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 16:05 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustServer_21050?
The average peak across its recent wipes is 2 players. 41 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.
How often does RustServer_21050 wipe, and at what times?
RustServer_21050's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 8 hours.
Tags and filters
Where does RustServer_21050 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RustServer_21050 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_21050?
These are the tags RustServer_21050 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on RustServer_21050?
0 of RustServer_21050's 50 slots are filled right now. Peak over the past week: 3. Average: 0 players. The busiest hour in the past 48 was 12:00 UTC, averaging 1 players.
Where does RustServer_21050 sit in the server rankings?
Ranked by seven-day player hours, RustServer_21050 is #5,617, placing it in the top 25% of ranked servers.
Map and rules
Which settings and rules are in force on RustServer_21050?
No gather rate appears in the name RustServer_21050. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RustServer_21050?
Size 3,500, seed 12830: that is the procedural map the game generates for RustServer_21050. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does RustServer_21050 sit geographically?
There is no region from RustServer_21050. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 160.251.173.186:28015 is its address.
Is performance on RustServer_21050 steady?
It never went below 48 server fps in the last 48 hours, averaging 71. It supported up to 71,458 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,161 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RustServer_21050?
The setup on RustServer_21050 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustServer_21050 stay online, and is it up right now?
RustServer_21050 is up and running at this moment. About 6 days ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 24 September 2026.
Connecting
How do you get onto RustServer_21050?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.173.186:28015.