The count
LiveLive coverage · Rust server
RustServer_10390
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,270, the top 69% of all ranked servers.
- The current map has been up 119d 7h, since Thursday 2 July, 20:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_10390
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,270 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does RustServer_10390 wipe?
Too few wipes are recorded for RustServer_10390 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 119 days 7 hours have passed since this world was generated.
Lists and tags
Where does RustServer_10390 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RustServer_10390 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for RustServer_10390 signify?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2631 (Protocol): The server runs protocol 2631, so match that version to join; cs156583 (Build): This server runs game build 156583; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list RustServer_10390 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on RustServer_10390?
Live now: 0 players on RustServer_10390, out of 50 slots. Across the past week the average was 0 players.
What position does RustServer_10390 hold among Rust servers?
Ranked by seven-day player hours, RustServer_10390 is #15,270, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does RustServer_10390 run?
Nothing in the name of RustServer_10390 states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustServer_10390?
RustServer_10390 runs a game-generated procedural map: size 6,000, seed 1135103937. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is RustServer_10390 in?
No region is published by RustServer_10390. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 160.251.179.101:28015.
What is performance like on RustServer_10390?
Server fps averaged 23 over the last 48 hours, with a low of 14. Buildings, deployables and everything else in the world added up to a maximum of 198,911 entities. The highest memory usage was 5,296 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is RustServer_10390 on?
The setup on RustServer_10390 is Rust network protocol 2631 and build 156583 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RustServer_10390, and is it online at the moment?
At the time of this update, RustServer_10390 is live. The uptime it reports puts the last restart at about 6 days 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to RustServer_10390?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.179.101:28015.