The count
LiveLive coverage · Rust server
RustServer_10028
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,270, the top 69% of all ranked servers.
- The current map has been up 17d 22h, since Monday 12 October, 07:04 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_10028
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,270 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Monday 12 October 2026, 07:04 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RustServer_10028?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe peaked 24 hours in.
How often does RustServer_10028 wipe, and at what times?
Too few wipes are recorded for RustServer_10028 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 17 days 22 hours.
Tags and filters
Where does RustServer_10028 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustServer_10028 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on RustServer_10028 carry?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list RustServer_10028 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on RustServer_10028?
Live now: 0 players on RustServer_10028, out of 50 slots. Across the past week the average was 0 players.
What position does RustServer_10028 hold among Rust servers?
Ranked by seven-day player hours, RustServer_10028 is #15,270, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does RustServer_10028 run?
The name RustServer_10028 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on RustServer_10028?
Size 3,500, seed 1235832187: that is the procedural map the game generates for RustServer_10028. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does RustServer_10028 sit geographically?
There is no region from RustServer_10028. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 160.251.181.154:28015.
Is performance on RustServer_10028 steady?
It never went below 54 server fps in the last 48 hours, averaging 84. Buildings, deployables and everything else in the world added up to a maximum of 73,778 entities. Up to 2,622 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is RustServer_10028 on?
RustServer_10028 operates on Linux with Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustServer_10028 up now, and how steady is its uptime?
RustServer_10028 is up and running at this moment. The uptime it reports puts the last restart at about 3 days 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to RustServer_10028?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.181.154:28015.