The count
LiveLive coverage · Rust server
RustServer_21174
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,318, the top 69% of all ranked servers.
- The current map has been up 81d 3h, since Sunday 9 August, 08:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_21174
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,318 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does RustServer_21174 wipe, and at what times?
RustServer_21174's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 81 days 3 hours.
Lists and tags
Which Rust Live Stats filters and lists does RustServer_21174 show up in?
The Rust Live Stats lists that include RustServer_21174 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for RustServer_21174 signify?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): This server runs game build 160556; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RustServer_21174 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on RustServer_21174?
Live now: 0 players on RustServer_21174, out of 50 slots. Averaged over seven days: 0 players.
What position does RustServer_21174 hold among Rust servers?
Player hours over seven days put RustServer_21174 at #15,318, in the top 69% of all ranked servers.
Map and rules
What settings and rules does RustServer_21174 run?
Nothing in the name of RustServer_21174 states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustServer_21174?
Size 3,000, seed 1565: that is the procedural map the game generates for RustServer_21174. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is RustServer_21174 in?
No region is published by RustServer_21174. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 160.251.181.38:28015.
What is performance like on RustServer_21174?
It never went below 155 server fps in the last 48 hours, averaging 190. Entity count reached 85,890: buildings, deployables and the rest of the world. The highest memory usage was 4,256 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is RustServer_21174 on?
Rust network protocol 2632 and build 160556 on Linux is what RustServer_21174 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RustServer_21174, and is it online at the moment?
Right now RustServer_21174 is online. About 5 days 13 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to RustServer_21174?
Enter client.connect 160.251.181.38:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.