The count
LiveLive coverage · Rust server
RustServer_15282
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #4,366, the top 20% of all ranked servers.
- The current map has been up 24d 7h, since Monday 5 October, 14:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_15282
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,366 today
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does RustServer_15282 wipe?
The record holds too few of RustServer_15282's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 24 days 7 hours.
Tags and categories
Where does RustServer_15282 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustServer_15282 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_15282?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustServer_15282 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on RustServer_15282 right now?
0 of RustServer_15282's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 4. The busiest hour in the past 48 was 11:00 UTC, averaging 4 players.
How does RustServer_15282 compare with other Rust servers in the rankings?
On player hours for the past seven days, RustServer_15282 sits at #4,366, inside the top 20% of ranked servers.
Map and rules
What rules does RustServer_15282 enforce, and which settings does it use?
No gather rate appears in the name RustServer_15282. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustServer_15282?
Size 3,000, seed 9715: that is the procedural map the game generates for RustServer_15282. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is RustServer_15282 hosted in?
No region is published by RustServer_15282. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 160.251.208.162:28015 is its address.
What is performance like on RustServer_15282?
Server fps averaged 100 over the last 48 hours, with a low of 75. Entity count reached 55,717: buildings, deployables and the rest of the world. The highest memory usage was 2,714 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RustServer_15282?
The setup on RustServer_15282 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RustServer_15282, and is it online at the moment?
Right now RustServer_15282 is online. The uptime it reports puts the last restart at about 5 days 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 5 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto RustServer_15282?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.208.162:28015.