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49,178 players on Rust servers right now 11,610 servers online 3,097 with players on 101 fresh wipes in the last three hours TJA4: 0 players on now Updated every five minutes

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TJA4

Key points

  • 0 of 150 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,270, the top 69% of all ranked servers.
  • The current map has been up 147d 6h, since Friday 5 June, 01:30 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 150 players

0/ 150players now 0% full
07-day averagepeak –
#15,270ranktop 69%
147d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on TJA4

Players

AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,270 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
57 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
104 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
22 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
78 / 200

Quick answers

from the figures on this page

Wipe schedule

How often does TJA4 wipe, and at what times?

The record holds too few of TJA4's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 147 days 6 hours have passed since this world was generated.

Lists and tags

Where does TJA4 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TJA4 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for TJA4 signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2627 (Protocol): Join only if your game is on protocol 2627; cs153611 (Build): Build: 153611; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which TJA4 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on TJA4 right now?

0 of TJA4's 150 slots are filled right now. Across the past week the average was 0 players.

How does TJA4 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, TJA4 is #15,270, placing it in the top 69% of ranked servers.

Settings and map

What settings and rules does TJA4 run?

The name TJA4 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on TJA4?

TJA4 runs a game-generated procedural map: size 4,000, seed 10801. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

Which region is TJA4 hosted in?

There is no region from TJA4. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 160.251.209.247:28015 is its address.

Is performance on TJA4 steady?

It never went below 66 server fps in the last 48 hours, averaging 84. Buildings, deployables and everything else in the world added up to a maximum of 101,897 entities. Up to 6,347 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is TJA4 on?

TJA4 operates on Linux with Rust network protocol 2627 and build 153611. Steam updates it for you, but your game needs the same protocol to join.

Is TJA4 up now, and how steady is its uptime?

TJA4 is up and running at this moment. About 6 days 8 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to TJA4?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.209.247:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp150
Max players Slots: 150.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2627
Protocol Join only if your game is on protocol 2627.
cs153611
Build Build: 153611.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.