The count
Live coverage · Rust server
TestServer
Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,341, the top 69% of all ranked servers.
- The current map has been up 34d 18h, since Friday 25 September, 05:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,341 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 25 September 2026, 04:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on TestServer?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.
When does TestServer wipe?
TestServer's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 34 days 18 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does TestServer show up in?
On Rust Live Stats, TestServer is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on TestServer carry?
These are the tags TestServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on TestServer?
TestServer reads offline at the moment; the last sighting was 7 days 17 hours ago. Averaged over seven days: 0 players.
What position does TestServer hold among Rust servers?
On player hours for the past seven days, TestServer sits at #15,341, inside the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on TestServer?
No gather rate appears in the name TestServer. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TestServer?
A procedural map of 3,000 with seed 15111, generated by the game, runs on TestServer. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
Which region is TestServer hosted in?
Nothing on TestServer states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 160.251.212.33:28015.
What Rust version is TestServer on?
Rust network protocol 2633 and build 162929 on Linux is what TestServer runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is TestServer, and is it online at the moment?
At the time of this update, TestServer is down, last seen 7 days 17 hours ago. 7 of 168 hours were online in the last 7 full days, giving 4% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto TestServer?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.212.33:28015.