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67,203 players on Rust servers right now 11,751 servers online 3,396 with players on 207 fresh wipes in the last three hours TestServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TestServer

Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,341, the top 69% of all ranked servers.
  • The current map has been up 34d 18h, since Friday 25 September, 05:33 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,341ranktop 69%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,341 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
243 / 260

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on TestServer?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.

When does TestServer wipe?

TestServer's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 34 days 18 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does TestServer show up in?

On Rust Live Stats, TestServer is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on TestServer carry?

These are the tags TestServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on TestServer?

TestServer reads offline at the moment; the last sighting was 7 days 17 hours ago. Averaged over seven days: 0 players.

What position does TestServer hold among Rust servers?

On player hours for the past seven days, TestServer sits at #15,341, inside the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on TestServer?

No gather rate appears in the name TestServer. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for TestServer?

A procedural map of 3,000 with seed 15111, generated by the game, runs on TestServer. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

Which region is TestServer hosted in?

Nothing on TestServer states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 160.251.212.33:28015.

What Rust version is TestServer on?

Rust network protocol 2633 and build 162929 on Linux is what TestServer runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is TestServer, and is it online at the moment?

At the time of this update, TestServer is down, last seen 7 days 17 hours ago. 7 of 168 hours were online in the last 7 full days, giving 4% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto TestServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.212.33:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.