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79,533 players on Rust servers right now 11,830 servers online 3,721 with players on 259 fresh wipes in the last three hours RustServer_670: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustServer_670

Offline RustServer_670 is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 26d 3h, since Saturday 3 October, 10:43 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,335ranktop 69%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustServer_670

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
189 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
46 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
254 / 700

Quick answers

from the figures on this page

Wipe schedule

On what timetable does RustServer_670 wipe?

The record holds too few of RustServer_670's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 3 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does RustServer_670 show up in?

These are the Rust Live Stats lists RustServer_670 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on RustServer_670?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list RustServer_670 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on RustServer_670?

RustServer_670 reads offline at the moment; the last sighting was 4 days 4 hours ago. The seven-day average for this server is 0 players.

How does RustServer_670 compare with other Rust servers in the rankings?

On player hours for the past seven days, RustServer_670 sits at #15,335, inside the top 69% of ranked servers.

Settings and map

What settings and rules does RustServer_670 run?

Nothing in the name of RustServer_670 states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RustServer_670?

RustServer_670 runs a game-generated procedural map: size 3,000, seed 30230. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Where does RustServer_670 sit geographically?

No region is published by RustServer_670. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 160.251.213.151:28015.

What Rust version is RustServer_670 on?

Rust network protocol 2634 and build 166652 on Linux is what RustServer_670 runs. Steam updates it for you, but your game needs the same protocol to join.

Does RustServer_670 stay online, and is it up right now?

RustServer_670 is currently offline, with its last appearance 4 days 4 hours ago. It was online for 83 of 168 hours in the last 7 full days, or 49% of the time. Rust Live Stats has tracked it since 3 October 2026.

Connecting

What is the way to connect to RustServer_670?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.213.151:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.