The count
LiveLive coverage · Rust server
RustServer_14669
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,289, the top 69% of all ranked servers.
- The current map has been up 18d 10h, since Sunday 11 October, 09:04 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_14669
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,289 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Sunday 11 October 2026, 09:04 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 19:42 UTC FW
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 9.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustServer_14669?
The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.
How often does RustServer_14669 wipe, and at what times?
Too few wipes are recorded for RustServer_14669 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 10 hours.
Tags and filters
Where does RustServer_14669 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustServer_14669 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_14669?
These are the tags RustServer_14669 makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is RustServer_14669 at the moment?
0 of RustServer_14669's 50 slots are filled right now. The seven-day average for this server is 0 players.
Where does RustServer_14669 sit in the server rankings?
Ranked by seven-day player hours, RustServer_14669 is #15,289, placing it in the top 69% of ranked servers.
Rules and settings
What rules does RustServer_14669 enforce, and which settings does it use?
The name RustServer_14669 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RustServer_14669?
A procedural map of 4,500 with seed 1337, generated by the game, runs on RustServer_14669. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is RustServer_14669 hosted in?
Nothing on RustServer_14669 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 160.251.232.209:28015.
Is performance on RustServer_14669 steady?
The average server fps was 90 over the last 48 hours; the lowest was 63. Buildings, deployables and everything else in the world added up to a maximum of 121,086 entities. Up to 4,761 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on RustServer_14669?
Rust network protocol 2634 and build 166494 on Linux is what RustServer_14669 runs. Steam updates it for you, but your game needs the same protocol to join.
Does RustServer_14669 stay online, and is it up right now?
At the time of this update, RustServer_14669 is live. Based on the uptime it reports, the last restart was about 4 days ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to RustServer_14669?
Enter client.connect 160.251.232.209:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.