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71,129 players on Rust servers right now 11,757 servers online 3,435 with players on 212 fresh wipes in the last three hours Ninniku_Server: 0 players on now Updated every five minutes

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Ninniku_Server

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #6,340, the top 28% of all ranked servers.
  • The current map has been up 28d 1h, since Thursday 1 October, 21:17 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#6,340ranktop 28%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Ninniku_Server

Players

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,340 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
256 / 310

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Ninniku_Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 5 hours in.

When does Ninniku_Server wipe?

The record holds too few of Ninniku_Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 28 days 1 hours.

Lists and tags

Where does Ninniku_Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Ninniku_Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Ninniku_Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Ninniku_Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Ninniku_Server?

0 of Ninniku_Server's 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 03:00 UTC, averaging 1 players.

Where does Ninniku_Server sit in the server rankings?

On player hours for the past seven days, Ninniku_Server sits at #6,340, inside the top 28% of ranked servers.

Settings and map

What rules does Ninniku_Server enforce, and which settings does it use?

No gather rate appears in the name Ninniku_Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Ninniku_Server?

A procedural map of 4,250 with seed 818666203, generated by the game, runs on Ninniku_Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is Ninniku_Server hosted in?

No region is published by Ninniku_Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 160.251.236.248:28015 is its address.

Is performance on Ninniku_Server steady?

Server fps averaged 71 over the last 48 hours, with a low of 31. It supported up to 104,842 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,027 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Ninniku_Server?

The setup on Ninniku_Server is Rust network protocol 2635 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Ninniku_Server, and is it online at the moment?

Ninniku_Server is up and running at this moment. Based on the uptime it reports, the last restart was about 23 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 30 September 2026.

Getting on

How do you get onto Ninniku_Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.236.248:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.