The count
LiveLive coverage · Rust server
Ninniku_Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #6,340, the top 28% of all ranked servers.
- The current map has been up 28d 1h, since Thursday 1 October, 21:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Ninniku_Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,340 today
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 21:17 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 00:25 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Ninniku_Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 5 hours in.
When does Ninniku_Server wipe?
The record holds too few of Ninniku_Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 28 days 1 hours.
Lists and tags
Where does Ninniku_Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Ninniku_Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Ninniku_Server?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Ninniku_Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Ninniku_Server?
0 of Ninniku_Server's 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 03:00 UTC, averaging 1 players.
Where does Ninniku_Server sit in the server rankings?
On player hours for the past seven days, Ninniku_Server sits at #6,340, inside the top 28% of ranked servers.
Settings and map
What rules does Ninniku_Server enforce, and which settings does it use?
No gather rate appears in the name Ninniku_Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Ninniku_Server?
A procedural map of 4,250 with seed 818666203, generated by the game, runs on Ninniku_Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is Ninniku_Server hosted in?
No region is published by Ninniku_Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 160.251.236.248:28015 is its address.
Is performance on Ninniku_Server steady?
Server fps averaged 71 over the last 48 hours, with a low of 31. It supported up to 104,842 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,027 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Ninniku_Server?
The setup on Ninniku_Server is Rust network protocol 2635 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Ninniku_Server, and is it online at the moment?
Ninniku_Server is up and running at this moment. Based on the uptime it reports, the last restart was about 23 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 30 September 2026.
Getting on
How do you get onto Ninniku_Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.236.248:28015.