The count
LiveLive coverage · Rust server
RustServer_4816
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,341, the top 69% of all ranked servers.
- The current map has been up 54d 22h, since Friday 4 September, 17:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_4816
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,341 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does RustServer_4816 wipe?
RustServer_4816's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 54 days 22 hours have passed since this world was generated.
Lists and tags
Where does RustServer_4816 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustServer_4816 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for RustServer_4816 signify?
These are the tags RustServer_4816 makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on RustServer_4816?
0 of RustServer_4816's 50 slots are filled right now. The seven-day average for this server is 0 players.
What position does RustServer_4816 hold among Rust servers?
Player hours over seven days put RustServer_4816 at #15,341, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does RustServer_4816 run?
No gather rate appears in the name RustServer_4816. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustServer_4816?
RustServer_4816 runs a game-generated procedural map: size 5,000, seed 28014. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does RustServer_4816 sit geographically?
No region is published by RustServer_4816. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 160.251.255.74:28015.
Is performance on RustServer_4816 steady?
Server fps averaged 60 over the last 48 hours, with a low of 47. Buildings, deployables and everything else in the world added up to a maximum of 141,673 entities. Up to 4,296 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on RustServer_4816?
RustServer_4816 operates on Linux with Rust network protocol 2633 and build 162929. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RustServer_4816, and is it online at the moment?
At the time of this update, RustServer_4816 is live. About 4 days 17 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to RustServer_4816?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 160.251.255.74:28015.