The count
Live coverage · Rust server
test plugins
Offline test plugins is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 1 of 99 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #13,469, the top 62% of all ranked servers.
- The current map has been up 26d 0h, since Thursday 1 October, 21:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test plugins
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,469 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does test plugins wipe, and at what times?
Too few wipes are recorded for test plugins to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days have passed since this world was generated.
Lists and tags
Where does test plugins appear in Rust Live Stats lists and filters?
On Rust Live Stats, test plugins is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for test plugins signify?
gmrust (Game mode): Survival here follows standard Rust; mp99 (Max players): Slots: 99; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; ^x (Unknown flag): Facepunch does not document what this flag means: that is the tag list test plugins publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on test plugins right now?
test plugins reads offline at the moment; the last sighting was 11 days 11 hours ago.
Where does test plugins sit in the server rankings?
Player hours over seven days put test plugins at #13,469, in the top 62% of all ranked servers.
Rules and settings
What rules does test plugins enforce, and which settings does it use?
The name test plugins carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.
Server facts
Where does test plugins sit geographically?
No region is published by test plugins. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 161.248.62.159:28015 is its address.
What version of Rust is running on test plugins?
test plugins operates on Windows with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
Is test plugins up now, and how steady is its uptime?
As of now, test plugins is offline; the last sighting was 11 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 16 October 2026.
Getting on
How do you get onto test plugins?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 161.248.62.159:28015.