The count
Live coverage · Rust server
test plugins
Offline test plugins is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 99 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,193, the top 70% of all ranked servers.
- The current map has been up 27d 22h, since Thursday 1 October, 21:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test plugins
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,193 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does test plugins wipe?
The record holds too few of test plugins's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 22 hours.
Tags and categories
Which Rust Live Stats filters and lists does test plugins show up in?
On Rust Live Stats, test plugins is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on test plugins carry?
These are the tags test plugins makes public: gmrust (Game mode): Survival here follows standard Rust; mp99 (Max players): Slots: 99; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; ^x (Unknown flag): This flag has no published meaning from Facepunch. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on test plugins?
test plugins is not online at the moment, having last been seen 12 days 12 hours ago.
What position does test plugins hold among Rust servers?
On player hours for the past seven days, test plugins sits at #15,193, inside the top 70% of ranked servers.
Rules and settings
What rules does test plugins enforce, and which settings does it use?
Nothing in the name of test plugins states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.
Server details
What location is test plugins in?
There is no region from test plugins. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 161.248.63.93:28015.
What Rust version is test plugins on?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. Steam updates it for you, but your game needs the same protocol to join.
Is test plugins up now, and how steady is its uptime?
test plugins is currently offline, with its last appearance 12 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 16 October 2026.
Connecting
What is the way to connect to test plugins?
Enter client.connect 161.248.63.93:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.