The count
Live coverage · Rust server
SYPSNMDFQ
Offline SYPSNMDFQ is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 66 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,427, the top 71% of all ranked servers.
- The current map has been up 24d 19h, since Sunday 4 October, 09:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SYPSNMDFQ
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,427 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 4 October 2026, 09:07 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on SYPSNMDFQ?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
When does SYPSNMDFQ wipe?
SYPSNMDFQ's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 24 days 19 hours.
Tags and categories
Which operator is behind SYPSNMDFQ?
The jprust.cn hostname SYPSNMDFQ publishes is shared with 16 other tracked servers, which points to one operator.
Which Rust Live Stats filters and lists does SYPSNMDFQ show up in?
On Rust Live Stats, SYPSNMDFQ is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on SYPSNMDFQ carry?
gmrust (Game mode): Standard survival, in the Rust style; mp66 (Max players): The slot count is 66; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list SYPSNMDFQ publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is SYPSNMDFQ at the moment?
SYPSNMDFQ reads offline at the moment; the last sighting was 16 days 3 hours ago.
What position does SYPSNMDFQ hold among Rust servers?
On player hours for the past seven days, SYPSNMDFQ sits at #15,427, inside the top 71% of ranked servers.
Settings and map
What rules does SYPSNMDFQ enforce, and which settings does it use?
No gather rate appears in the name SYPSNMDFQ. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on SYPSNMDFQ?
A procedural map of 1,000 with seed 1, generated by the game, runs on SYPSNMDFQ. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is SYPSNMDFQ in?
There is no region from SYPSNMDFQ. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 162.14.110.20:28016.
What Rust version is SYPSNMDFQ on?
Rust network protocol 2634 and build 166652 on Windows is what SYPSNMDFQ runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is SYPSNMDFQ, and is it online at the moment?
As of now, SYPSNMDFQ is offline; the last sighting was 16 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to SYPSNMDFQ?
Enter client.connect 162.14.110.20:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.