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103,852 players on Rust servers right now 11,890 servers online 4,020 with players on 420 fresh wipes in the last three hours RIN EVENT: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RIN EVENT

Offline RIN EVENT is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,255, the top 70% of all ranked servers.
  • The current map has been up 22d 6h, since Wednesday 7 October, 11:59 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,255ranktop 70%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RIN EVENT

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,255 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct14 Oct18 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
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348 / 350

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RIN EVENT?

Recent wipes on this server averaged a peak of 3 players at their busiest. The crowd on the latest wipe peaked 24 hours in.

On what timetable does RIN EVENT wipe?

The record holds too few of RIN EVENT's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 22 days 6 hours have passed since this world was generated.

Tags and categories

Where does RIN EVENT appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RIN EVENT are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for RIN EVENT signify?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RIN EVENT publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on RIN EVENT right now?

RIN EVENT reads offline at the moment; the last sighting was 11 days ago.

What position does RIN EVENT hold among Rust servers?

Ranked by seven-day player hours, RIN EVENT is #15,255, placing it in the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on RIN EVENT?

Nothing in the name of RIN EVENT states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on RIN EVENT?

RIN EVENT runs a game-generated procedural map: size 4,500, seed 1403708994. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does RIN EVENT sit geographically?

There is no region from RIN EVENT. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 162.19.159.38:27171.

What Rust version is RIN EVENT on?

The setup on RIN EVENT is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is RIN EVENT up now, and how steady is its uptime?

RIN EVENT is currently offline, with its last appearance 11 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 7 October 2026.

Connecting

What steps connect you to RIN EVENT?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 162.19.159.38:27171.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.