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47,275 players on Rust servers right now 11,713 servers online 3,205 with players on 100 fresh wipes in the last three hours Spooknet Skunk Werks: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Spooknet Skunk Werks

Offline Spooknet Skunk Werks is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 26d 8h, since Friday 2 October, 16:20 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,349ranktop 69%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Spooknet Skunk Werks

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.8 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Spooknet Skunk Werks?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Spooknet Skunk Werks wipe?

Wipes on Spooknet Skunk Werks come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 8 hours.

Lists and tags

Where does Spooknet Skunk Werks appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Spooknet Skunk Werks are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Spooknet Skunk Werks?

These are the tags Spooknet Skunk Werks makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Spooknet Skunk Werks?

Spooknet Skunk Werks reads offline at the moment; the last sighting was 3 days 16 hours ago. Across the past week the average was 0 players.

How does Spooknet Skunk Werks compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Spooknet Skunk Werks is #15,349, placing it in the top 69% of ranked servers.

Settings and map

What rules does Spooknet Skunk Werks enforce, and which settings does it use?

The name Spooknet Skunk Werks carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Spooknet Skunk Werks?

Spooknet Skunk Werks uses a procedural map, which the game generates.

About the server

Which region is Spooknet Skunk Werks hosted in?

Nothing on Spooknet Skunk Werks states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 162.203.115.22:28015 is its address.

What version of Rust is running on Spooknet Skunk Werks?

The setup on Spooknet Skunk Werks is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Spooknet Skunk Werks, and is it online at the moment?

Spooknet Skunk Werks is currently offline, with its last appearance 3 days 16 hours ago. It was online for 80 of 168 hours in the last 7 full days, or 48% of the time. Rust Live Stats has tracked it since 28 September 2026.

Connecting

How do you get onto Spooknet Skunk Werks?

Enter client.connect 162.203.115.22:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.