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39,956 players on Rust servers right now 11,624 servers online 2,839 with players on 126 fresh wipes in the last three hours Uncle Sams vanilla 50% upkeep: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Uncle Sams vanilla 50% upkeep

Key points

  • 0 of 500 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,270, the top 69% of all ranked servers.
  • The current map has been up 28d 10h, since Thursday 1 October, 18:51 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 13h, with the force wipe.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,270ranktop 69%
28d agolast wipeno schedule published
6d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Uncle Sams vanilla 50% upkeep

Players

AveragePeak
0123406:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,270 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 13h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 13h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 13h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
50 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Uncle Sams vanilla 50% upkeep?

The average peak across its recent wipes is 1 players. 6 hours after the latest wipe, the crowd reached its peak.

How often does Uncle Sams vanilla 50% upkeep wipe, and at what times?

The monthly force wipe is the only wipe Uncle Sams vanilla 50% upkeep takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 28 days 10 hours.

Tags and categories

Where does Uncle Sams vanilla 50% upkeep appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Uncle Sams vanilla 50% upkeep are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Uncle Sams vanilla 50% upkeep carry?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list Uncle Sams vanilla 50% upkeep publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Uncle Sams vanilla 50% upkeep right now?

Live now: 0 players on Uncle Sams vanilla 50% upkeep, out of 500 slots. Averaged over seven days: 0 players.

What position does Uncle Sams vanilla 50% upkeep hold among Rust servers?

On player hours for the past seven days, Uncle Sams vanilla 50% upkeep sits at #15,270, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does Uncle Sams vanilla 50% upkeep run?

The name Uncle Sams vanilla 50% upkeep carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Uncle Sams vanilla 50% upkeep?

A procedural map of 4,250 with seed 2128199742, generated by the game, runs on Uncle Sams vanilla 50% upkeep. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Which region is Uncle Sams vanilla 50% upkeep hosted in?

Nothing on Uncle Sams vanilla 50% upkeep states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 162.39.48.96:28015 is its address.

Is performance on Uncle Sams vanilla 50% upkeep steady?

It never went below 102 server fps in the last 48 hours, averaging 230. Buildings, deployables and everything else in the world added up to a maximum of 102,660 entities. Memory use peaked at 3,677 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Uncle Sams vanilla 50% upkeep on?

Rust network protocol 2635 and build 168909 on Linux is what Uncle Sams vanilla 50% upkeep runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Uncle Sams vanilla 50% upkeep up now, and how steady is its uptime?

Uncle Sams vanilla 50% upkeep is up and running at this moment. Based on the uptime it reports, the last restart was about 5 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto Uncle Sams vanilla 50% upkeep?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 162.39.48.96:28015. You can find its website at https://unclesamsgaming.com/.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.