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61,775 players on Rust servers right now 11,739 servers online 3,380 with players on 186 fresh wipes in the last three hours EC Local Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

EC Local Test

Offline EC Local Test is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,423, the top 69% of all ranked servers.
  • The current map has been up 14d 16h, since Wednesday 14 October, 19:17 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,423ranktop 69%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on EC Local Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,423 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
69 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does EC Local Test wipe?

Too few wipes are recorded for EC Local Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 14 days 16 hours.

Lists and tags

Where does EC Local Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include EC Local Test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on EC Local Test?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which EC Local Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is EC Local Test at the moment?

EC Local Test reads offline at the moment; the last sighting was 7 days 22 hours ago.

How does EC Local Test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, EC Local Test is #15,423, placing it in the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on EC Local Test?

No gather rate appears in the name EC Local Test. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on EC Local Test?

EC Local Test uses a procedural map, which the game generates.

Server facts

What location is EC Local Test in?

There is no region from EC Local Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 162.43.191.229:28015.

What Rust version is EC Local Test on?

Rust network protocol 2634 and build 167781 on Linux is what EC Local Test runs. To join, your game must use the same protocol; Steam handles the update for you.

Is EC Local Test up now, and how steady is its uptime?

At the time of this update, EC Local Test is down, last seen 7 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 14 October 2026.

How to join

How do you get onto EC Local Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 162.43.191.229:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.