The count
LiveLive coverage · Rust server
enjoy_rust_develop
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #8,012, the top 36% of all ranked servers.
- The current map has been up 2d 9h, since Sunday 25 October, 13:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on enjoy_rust_develop
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,012 today
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 23 October 2026, 15:47 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 19 October 2026, 13:02 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 4.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at enjoy_rust_develop?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 22 hours in.
How often does enjoy_rust_develop wipe, and at what times?
enjoy_rust_develop's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 2 days 9 hours.
Lists and tags
Which Rust Live Stats filters and lists does enjoy_rust_develop show up in?
These are the Rust Live Stats lists enjoy_rust_develop fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
How should you read the tags on enjoy_rust_develop?
These are the tags enjoy_rust_develop makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on enjoy_rust_develop right now?
Live now: 0 players on enjoy_rust_develop, out of 10 slots. Averaged across seven days, 0 players; the peak was 3. Between now and 48 hours back, 14:00 UTC drew the most players, 1 on average.
How does enjoy_rust_develop compare with other Rust servers in the rankings?
On player hours for the past seven days, enjoy_rust_develop sits at #8,012, inside the top 36% of ranked servers.
Rules and settings
What rules does enjoy_rust_develop enforce, and which settings does it use?
The name enjoy_rust_develop carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for enjoy_rust_develop?
Size 2,500, seed 1337: that is the procedural map the game generates for enjoy_rust_develop. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does enjoy_rust_develop sit geographically?
Nothing on enjoy_rust_develop states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 162.43.26.181:28015.
Is performance on enjoy_rust_develop steady?
It never went below 189 server fps in the last 48 hours, averaging 230. Buildings, deployables and everything else in the world added up to a maximum of 28,537 entities. Memory use peaked at 2,503 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is enjoy_rust_develop on?
Rust network protocol 2635 and build 168909 on Linux is what enjoy_rust_develop runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is enjoy_rust_develop up now, and how steady is its uptime?
At the time of this update, enjoy_rust_develop is live. Based on the uptime it reports, the last restart was about 6 hours ago. It was online for 85 of 168 hours in the last 7 full days, or 51% of the time. On 19 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto enjoy_rust_develop?
Enter client.connect 162.43.26.181:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.