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62,257 players on Rust servers right now 11,760 servers online 3,509 with players on 133 fresh wipes in the last three hours enjoy_rust_develop: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

enjoy_rust_develop

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #8,012, the top 36% of all ranked servers.
  • The current map has been up 2d 9h, since Sunday 25 October, 13:16 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 3
#8,012ranktop 36%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on enjoy_rust_develop

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,012 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
87 / 225
RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
22 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at enjoy_rust_develop?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 22 hours in.

How often does enjoy_rust_develop wipe, and at what times?

enjoy_rust_develop's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 2 days 9 hours.

Lists and tags

Which Rust Live Stats filters and lists does enjoy_rust_develop show up in?

These are the Rust Live Stats lists enjoy_rust_develop fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

How should you read the tags on enjoy_rust_develop?

These are the tags enjoy_rust_develop makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on enjoy_rust_develop right now?

Live now: 0 players on enjoy_rust_develop, out of 10 slots. Averaged across seven days, 0 players; the peak was 3. Between now and 48 hours back, 14:00 UTC drew the most players, 1 on average.

How does enjoy_rust_develop compare with other Rust servers in the rankings?

On player hours for the past seven days, enjoy_rust_develop sits at #8,012, inside the top 36% of ranked servers.

Rules and settings

What rules does enjoy_rust_develop enforce, and which settings does it use?

The name enjoy_rust_develop carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for enjoy_rust_develop?

Size 2,500, seed 1337: that is the procedural map the game generates for enjoy_rust_develop. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does enjoy_rust_develop sit geographically?

Nothing on enjoy_rust_develop states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 162.43.26.181:28015.

Is performance on enjoy_rust_develop steady?

It never went below 189 server fps in the last 48 hours, averaging 230. Buildings, deployables and everything else in the world added up to a maximum of 28,537 entities. Memory use peaked at 2,503 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is enjoy_rust_develop on?

Rust network protocol 2635 and build 168909 on Linux is what enjoy_rust_develop runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is enjoy_rust_develop up now, and how steady is its uptime?

At the time of this update, enjoy_rust_develop is live. Based on the uptime it reports, the last restart was about 6 hours ago. It was online for 85 of 168 hours in the last 7 full days, or 51% of the time. On 19 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto enjoy_rust_develop?

Enter client.connect 162.43.26.181:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.