The count
LiveLive coverage · Rust server
[JP/PvE][BPリサーチ]MatoyServer初しん者〇
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 2 players, with a peak of 9.
- It ranks #2,112, the top 9% of all ranked servers.
- The current map has been up 13d 0h, since Friday 16 October, 03:48 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 03:48 UTC, in 23h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [JP/PvE][BPリサーチ]MatoyServer初しん者〇
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,112 today
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 23h
from its schedule tag
Next wipe Friday 30 October, 03:48 UTC, in 23h. Its biweekly schedule tag · low confidence
Coming wipes
- 23hFri 30 Oct, 03:48 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 23hFri 13 Nov, 03:48 UTC
- 28d 23hFri 27 Nov, 03:48 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 23hFri 11 Dec, 03:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
newest firstThe current map
Wipe peaks at 9 players
Friday 16 October 2026, 03:48 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 10 players
Thursday 1 October 2026, 20:19 UTC FW
- Peak
- 10
- Crowd
- halved by day 10
- Lasted
- 14.3 days
- Players before
- 0
Wipe
Wipe peaks at 16 players
Friday 18 September 2026, 09:54 UTC
- Peak
- 16
- Crowd
- halved by day 4
- Lasted
- 13.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
The average peak across its recent wipes is 12 players. 12 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 7.
When does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 wipe?
The prediction for [JP/PvE][BPリサーチ]MatoyServer初しん者〇 follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Friday 30 October at 03:48 UTC. This world dates from 13 days. A two-weekly wipe schedule appears in its tags.
Tags and categories
Where does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [JP/PvE][BPリサーチ]MatoyServer初しん者〇 fits: Modded Rust servers live now. You will find it on the server list under Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What meaning do the tags on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 carry?
These are the tags [JP/PvE][BPリサーチ]MatoyServer初しん者〇 makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 right now?
0 of [JP/PvE][BPリサーチ]MatoyServer初しん者〇's 50 slots are filled right now. Peak over the past week: 9. Average: 2 players. Between now and 48 hours back, 16:00 UTC drew the most players, 7 on average.
How does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is #2,112, placing it in the top 9% of ranked servers.
Rules and settings
What settings and rules does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?
The name [JP/PvE][BPリサーチ]MatoyServer初しん者〇 carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
A procedural map of 4,300 with seed 1695590415, generated by the game, runs on [JP/PvE][BPリサーチ]MatoyServer初しん者〇. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 hosted in?
There is no region tag on [JP/PvE][BPリサーチ]MatoyServer初しん者〇; its name still points to Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 162.43.28.110:28015.
Is performance on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 steady?
Server fps averaged 101 over the last 48 hours, with a low of 43. It supported up to 121,294 entities, covering buildings, deployables and all other objects. The highest memory usage was 5,616 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
The setup on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 up now, and how steady is its uptime?
At the time of this update, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is live. About 3 days 9 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Enter client.connect 162.43.28.110:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/XveYFf5a4B.