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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
46,789 players on Rust servers right now 11,635 servers online 3,178 with players on 97 fresh wipes in the last three hours RustServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustServer

Offline RustServer is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,728, the top 70% of all ranked servers.
  • The current map has been up 80d 3h, since Sunday 9 August, 04:46 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,728ranktop 70%
80d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,728 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
37 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does RustServer wipe, and at what times?

Too few wipes are recorded for RustServer to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 80 days 3 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does RustServer show up in?

These are the Rust Live Stats lists RustServer fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on RustServer carry?

These are the tags RustServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2632 (Protocol): You need protocol 2632 on your game to get in; cs160556 (Build): This server runs game build 160556; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is RustServer at the moment?

RustServer reads offline at the moment; the last sighting was 27 days 12 hours ago.

Where does RustServer sit in the server rankings?

Player hours over seven days put RustServer at #16,728, in the top 70% of all ranked servers.

Rules and settings

Which settings and rules are in force on RustServer?

Nothing in the name of RustServer states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on RustServer?

A procedural map of 3,000 with seed 19686, generated by the game, runs on RustServer. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is RustServer hosted in?

There is no region from RustServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 162.43.32.147:28015 is its address.

What Rust version is RustServer on?

RustServer operates on Linux with Rust network protocol 2632 and build 160556. To join, your game must use the same protocol; Steam handles the update for you.

Is RustServer up now, and how steady is its uptime?

As of now, RustServer is offline; the last sighting was 27 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto RustServer?

Enter client.connect 162.43.32.147:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2632
Protocol You need protocol 2632 on your game to get in.
cs160556
Build This server runs game build 160556.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.