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97,516 players on Rust servers right now 11,835 servers online 3,868 with players on 532 fresh wipes in the last three hours NONNNNRust: 0 players on now Updated every five minutes

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NONNNNRust

Key points

  • 0 of 4 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,478, the top 60% of all ranked servers.
  • The current map has been up 13d 5h, since Friday 16 October, 14:44 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak 1
#13,478ranktop 60%
13d agolast wipeno schedule published
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on NONNNNRust

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,478 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 22h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

21 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 6d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 7d 18h
    Fri 6 Nov, 14:44 UTC
  3. 28d 18h
    Fri 27 Nov, 14:44 UTC
  4. 34d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 16 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 3
Lasted
21 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
149 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at NONNNNRust?

Recent wipes on this server averaged a peak of 2 players at their busiest. 2 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.

How often does NONNNNRust wipe, and at what times?

The wipe rhythm on NONNNNRust is every 3 weeks on Friday at 14:44 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 5 hours have passed since this world was generated.

Tags and filters

Where does NONNNNRust appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists NONNNNRust fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on NONNNNRust carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which NONNNNRust publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on NONNNNRust?

0 of NONNNNRust's 4 slots are filled right now. The seven-day average is 0 players, with a peak of 1.

Where does NONNNNRust sit in the server rankings?

Ranked by seven-day player hours, NONNNNRust is #13,478, placing it in the top 60% of ranked servers.

Settings and map

What rules does NONNNNRust enforce, and which settings does it use?

No gather rate appears in the name NONNNNRust. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on NONNNNRust?

A procedural map of 3,000 with seed 5555, generated by the game, runs on NONNNNRust. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is NONNNNRust in?

Nothing on NONNNNRust states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 162.43.38.242:28015 is its address.

What is performance like on NONNNNRust?

It never went below 158 server fps in the last 48 hours, averaging 224. Entity count reached 49,808: buildings, deployables and the rest of the world. Memory use peaked at 2,113 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on NONNNNRust?

NONNNNRust operates on Linux with Rust network protocol 2635 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does NONNNNRust stay online, and is it up right now?

NONNNNRust is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 25 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to NONNNNRust?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 162.43.38.242:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players Slots: 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.