The count
Live coverage · Rust server
WCO TEST (private)
Offline WCO TEST (private) is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,236, the top 70% of all ranked servers.
- The current map has been up 20d 12h, since Thursday 8 October, 17:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WCO TEST (private)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,236 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 9 October 2026, 01:32 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 8 October 2026, 17:33 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 04:45 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 6.5 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 29 September 2026, 14:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at WCO TEST (private)?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.
How often does WCO TEST (private) wipe, and at what times?
Wipes on WCO TEST (private) come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 20 days 12 hours have passed since this world was generated.
Tags and filters
Where does WCO TEST (private) appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists WCO TEST (private) fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on WCO TEST (private)?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list WCO TEST (private) publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on WCO TEST (private)?
WCO TEST (private) reads offline at the moment; the last sighting was 14 days 15 hours ago.
How does WCO TEST (private) compare with other Rust servers in the rankings?
Player hours over seven days put WCO TEST (private) at #15,236, in the top 70% of all ranked servers.
Rules and settings
Which settings and rules are in force on WCO TEST (private)?
Nothing in the name of WCO TEST (private) states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
Which region is WCO TEST (private) hosted in?
No region is published by WCO TEST (private). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 162.43.50.99:28115.
What Rust version is WCO TEST (private) on?
WCO TEST (private) operates on Linux with Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is WCO TEST (private), and is it online at the moment?
WCO TEST (private) is currently offline, with its last appearance 14 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 29 September 2026.
Connecting
What is the way to connect to WCO TEST (private)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 162.43.50.99:28115.