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61,329 players on Rust servers right now 11,721 servers online 3,285 with players on 177 fresh wipes in the last three hours Project Halani PvE US | PVE | Plugin Heavy: 0 players on now Updated every five minutes

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Project Halani PvE US | PVE | Plugin Heavy

Key points

  • 0 of 60 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,262, the top 69% of all ranked servers.
  • The current map has been up 13d 6h, since Friday 16 October, 18:13 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 18h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 60 players

0/ 60players now 0% full
07-day averagepeak –
#15,262ranktop 69%
13d agolast wipemonthly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Project Halani PvE US | PVE | Plugin Heavy

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,262 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 18h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

15 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 18h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 18h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
15 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
51 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 37 on average
108 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
44 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 33 on average
32 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
38 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
18 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Project Halani PvE US | PVE | Plugin Heavy?

The average peak across its recent wipes is 1 players. 5 hours after the latest wipe, the crowd reached its peak.

How often does Project Halani PvE US | PVE | Plugin Heavy wipe, and at what times?

The monthly force wipe is the only wipe Project Halani PvE US | PVE | Plugin Heavy takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 13 days 6 hours. The tags carry a monthly wipe schedule.

Lists and tags

Where does Project Halani PvE US | PVE | Plugin Heavy appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Project Halani PvE US | PVE | Plugin Heavy fits: Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Project Halani PvE US | PVE | Plugin Heavy?

These are the tags Project Halani PvE US | PVE | Plugin Heavy makes public: gmrust (Game mode): Standard survival, in the Rust style; mp60 (Max players): 60 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Project Halani PvE US | PVE | Plugin Heavy at the moment?

Project Halani PvE US | PVE | Plugin Heavy is carrying 0 players at the moment, with 60 slots in total. Across the past week the average was 0 players.

What position does Project Halani PvE US | PVE | Plugin Heavy hold among Rust servers?

On player hours for the past seven days, Project Halani PvE US | PVE | Plugin Heavy sits at #15,262, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does Project Halani PvE US | PVE | Plugin Heavy run?

The name Project Halani PvE US | PVE | Plugin Heavy carries no gather rate. No custom limit is set, so groups hold the default 8 players. roleplay is the mode, with towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Which map is live on Project Halani PvE US | PVE | Plugin Heavy?

A procedural map of 3,500 with seed 1534180400, generated by the game, runs on Project Halani PvE US | PVE | Plugin Heavy. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is Project Halani PvE US | PVE | Plugin Heavy hosted in?

There is no region tag on Project Halani PvE US | PVE | Plugin Heavy; its name still points to North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 163.123.238.235:28015.

How well does Project Halani PvE US | PVE | Plugin Heavy perform?

Server fps averaged 115 over the last 48 hours, with a low of 59. Entity count reached 52,539: buildings, deployables and the rest of the world. The highest memory usage was 3,507 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Project Halani PvE US | PVE | Plugin Heavy?

Rust network protocol 2634 and build 167781 on Linux is what Project Halani PvE US | PVE | Plugin Heavy runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Project Halani PvE US | PVE | Plugin Heavy, and is it online at the moment?

At the time of this update, Project Halani PvE US | PVE | Plugin Heavy is live. The uptime it reports puts the last restart at about 2 days 16 hours ago. It was online for 143 of 168 hours in the last 7 full days, or 85% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to Project Halani PvE US | PVE | Plugin Heavy?

Enter client.connect 163.123.238.235:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://halani.net.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp60
Max players 60 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.