The count
LiveLive coverage · Rust server
GameZone and Friends
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,323, the top 69% of all ranked servers.
- The current map has been up 83d 14h, since Thursday 6 August, 21:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GameZone and Friends
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,323 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does GameZone and Friends wipe, and at what times?
The record holds too few of GameZone and Friends's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 83 days 14 hours.
Lists and tags
Who is in charge of GameZone and Friends?
No other server we track uses the gamezone.mt hostname GameZone and Friends publishes.
Where does GameZone and Friends appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists GameZone and Friends fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on GameZone and Friends carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2632 (Protocol): You need protocol 2632 on your game to get in; cs160450 (Build): The game build is 160450; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which GameZone and Friends publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is GameZone and Friends at the moment?
GameZone and Friends is carrying 0 players at the moment, with 20 slots in total. Across the past week the average was 0 players.
Where does GameZone and Friends sit in the server rankings?
Player hours over seven days put GameZone and Friends at #15,323, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on GameZone and Friends?
The name GameZone and Friends carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on GameZone and Friends?
GameZone and Friends runs a game-generated procedural map: size 4,050, seed 372124167. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is GameZone and Friends in?
There is no region from GameZone and Friends. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 163.172.118.12:28015 is its address.
Is performance on GameZone and Friends steady?
It never went below 37 server fps in the last 48 hours, averaging 68. Buildings, deployables and everything else in the world added up to a maximum of 100,424 entities. Up to 4,119 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is GameZone and Friends on?
The setup on GameZone and Friends is Rust network protocol 2632 and build 160450 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does GameZone and Friends stay online, and is it up right now?
Right now GameZone and Friends is online. Based on the uptime it reports, the last restart was about 6 days 20 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to GameZone and Friends?
Enter client.connect 163.172.118.12:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.