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64,357 players on Rust servers right now 11,757 servers online 3,442 with players on 196 fresh wipes in the last three hours GameZone and Friends: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

GameZone and Friends

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 83d 14h, since Thursday 6 August, 21:08 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,323ranktop 69%
83d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on GameZone and Friends

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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18 / 1000

Quick answers

from the figures on this page

Wipe days

How often does GameZone and Friends wipe, and at what times?

The record holds too few of GameZone and Friends's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 83 days 14 hours.

Lists and tags

Who is in charge of GameZone and Friends?

No other server we track uses the gamezone.mt hostname GameZone and Friends publishes.

Where does GameZone and Friends appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists GameZone and Friends fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on GameZone and Friends carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2632 (Protocol): You need protocol 2632 on your game to get in; cs160450 (Build): The game build is 160450; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which GameZone and Friends publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is GameZone and Friends at the moment?

GameZone and Friends is carrying 0 players at the moment, with 20 slots in total. Across the past week the average was 0 players.

Where does GameZone and Friends sit in the server rankings?

Player hours over seven days put GameZone and Friends at #15,323, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on GameZone and Friends?

The name GameZone and Friends carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on GameZone and Friends?

GameZone and Friends runs a game-generated procedural map: size 4,050, seed 372124167. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is GameZone and Friends in?

There is no region from GameZone and Friends. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 163.172.118.12:28015 is its address.

Is performance on GameZone and Friends steady?

It never went below 37 server fps in the last 48 hours, averaging 68. Buildings, deployables and everything else in the world added up to a maximum of 100,424 entities. Up to 4,119 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is GameZone and Friends on?

The setup on GameZone and Friends is Rust network protocol 2632 and build 160450 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does GameZone and Friends stay online, and is it up right now?

Right now GameZone and Friends is online. Based on the uptime it reports, the last restart was about 6 days 20 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to GameZone and Friends?

Enter client.connect 163.172.118.12:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit Team cap: 8, which is the game default.
v2632
Protocol You need protocol 2632 on your game to get in.
cs160450
Build The game build is 160450.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.