The count
LiveLive coverage · Rust server
Nate/tyler
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,346, the top 37% of all ranked servers.
- The current map has been up 4d 4h, since Sunday 25 October, 20:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Nate/tyler
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,346 today
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 25 October 2026, 19:59 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Nate/tyler?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 2 hours in.
On what timetable does Nate/tyler wipe?
Nate/tyler's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 4 days 4 hours.
Tags and filters
Where does Nate/tyler appear in Rust Live Stats lists and filters?
On Rust Live Stats, Nate/tyler is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Nate/tyler?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Nate/tyler publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Nate/tyler right now?
0 of Nate/tyler's 200 slots are filled right now. Peak over the past week: 2. Average: 0 players. Peak hour over 48 hours: 01:00 UTC, at 1 players on average.
What position does Nate/tyler hold among Rust servers?
Ranked by seven-day player hours, Nate/tyler is #8,346, placing it in the top 37% of ranked servers.
Settings and map
What rules does Nate/tyler enforce, and which settings does it use?
The name Nate/tyler carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Nate/tyler?
Size 2,500, seed 88451: that is the procedural map the game generates for Nate/tyler. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is Nate/tyler in?
Nothing on Nate/tyler states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 163.245.195.73:26026.
What is performance like on Nate/tyler?
The average server fps was 60 over the last 48 hours; the lowest was 57. Buildings, deployables and everything else in the world added up to a maximum of 31,443 entities. Up to 2,170 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Nate/tyler on?
The setup on Nate/tyler is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is Nate/tyler up now, and how steady is its uptime?
Nate/tyler is up and running at this moment. About 4 days 2 hours ago is when it last restarted, according to its uptime. 71 of 96 hours were online in the last 4 full days, giving 74% uptime. Rust Live Stats has tracked it since 25 October 2026.
Connecting
How do you get onto Nate/tyler?
Enter client.connect 163.245.195.73:26026 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.