The count
LiveLive coverage · Rust server
RustServer_23236
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 447d 0h, since Friday 8 August, 07:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_23236
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does RustServer_23236 wipe?
The record holds too few of RustServer_23236's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 447 days.
Tags and categories
Which Rust Live Stats filters and lists does RustServer_23236 show up in?
On Rust Live Stats, RustServer_23236 is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RustServer_23236 carry?
These are the tags RustServer_23236 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2594 (Protocol): The server runs protocol 2594, so match that version to join; cs128111 (Build): Build: 128111; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is RustServer_23236 at the moment?
0 of RustServer_23236's 50 slots are filled right now. Averaged over seven days: 0 players.
How does RustServer_23236 compare with other Rust servers in the rankings?
Player hours over seven days put RustServer_23236 at #15,339, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on RustServer_23236?
No gather rate appears in the name RustServer_23236. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on RustServer_23236?
RustServer_23236 runs a game-generated procedural map: size 3,000, seed 2360. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is RustServer_23236 in?
No region is published by RustServer_23236. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 163.44.110.115:28015.
Is performance on RustServer_23236 steady?
Server fps averaged 127 over the last 48 hours, with a low of 95. It supported up to 53,093 entities, covering buildings, deployables and all other objects. Up to 2,094 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is RustServer_23236 on?
RustServer_23236 operates on Linux with Rust network protocol 2594 and build 128111. To join, your game must use the same protocol; Steam handles the update for you.
Does RustServer_23236 stay online, and is it up right now?
At the time of this update, RustServer_23236 is live. About 12 days 9 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to RustServer_23236?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 163.44.110.115:28015.