The count
LiveLive coverage · Rust server
Rust test server_1
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,351, the top 69% of all ranked servers.
- The current map has been up 118d 3h, since Friday 3 July, 01:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust test server_1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,351 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Rust test server_1 wipe, and at what times?
Too few wipes are recorded for Rust test server_1 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 118 days 3 hours.
Tags and categories
Where does Rust test server_1 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rust test server_1 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Rust test server_1 carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2631 (Protocol): The server runs protocol 2631, so match that version to join; cs156583 (Build): This server runs game build 156583; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Rust test server_1 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Rust test server_1 at the moment?
Rust test server_1 is carrying 0 players at the moment, with 30 slots in total. The seven-day average for this server is 0 players.
How does Rust test server_1 compare with other Rust servers in the rankings?
On player hours for the past seven days, Rust test server_1 sits at #15,351, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on Rust test server_1?
Nothing in the name of Rust test server_1 states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust test server_1?
A procedural map of 1,000 with seed 1319438048, generated by the game, runs on Rust test server_1. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is Rust test server_1 in?
There is no region from Rust test server_1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 163.44.113.12:28015.
What is performance like on Rust test server_1?
The average server fps was 235 over the last 48 hours; the lowest was 221. Entity count reached 3,122: buildings, deployables and the rest of the world. Memory use peaked at 5,543 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Rust test server_1 on?
Rust network protocol 2631 and build 156583 on Linux is what Rust test server_1 runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Rust test server_1 up now, and how steady is its uptime?
Rust test server_1 is up and running at this moment. Based on the uptime it reports, the last restart was about 12 days 19 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Rust test server_1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 163.44.113.12:28015.