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103,347 players on Rust servers right now 11,869 servers online 3,962 with players on 552 fresh wipes in the last three hours RustServer_4656: 0 players on now Updated every five minutes

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RustServer_4656

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,116, the top 36% of all ranked servers.
  • The current map has been up 28d 1h, since Thursday 1 October, 18:19 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#8,116ranktop 36%
28d agolast wipeno schedule published
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players on RustServer_4656

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,116 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 23h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 23h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
103 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
63 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
195 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RustServer_4656?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does RustServer_4656 wipe?

Once a month is all RustServer_4656 wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 28 days 1 hours.

Tags and categories

Where does RustServer_4656 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustServer_4656 fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on RustServer_4656 carry?

These are the tags RustServer_4656 makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is RustServer_4656 at the moment?

0 of RustServer_4656's 50 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 23:00 UTC, at 0 players on average.

How does RustServer_4656 compare with other Rust servers in the rankings?

On player hours for the past seven days, RustServer_4656 sits at #8,116, inside the top 36% of ranked servers.

Map and rules

Which settings and rules are in force on RustServer_4656?

No gather rate appears in the name RustServer_4656. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RustServer_4656?

Size 5,000, seed 564841: that is the procedural map the game generates for RustServer_4656. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does RustServer_4656 sit geographically?

Nothing on RustServer_4656 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 163.44.119.168:28015.

Is performance on RustServer_4656 steady?

Server fps averaged 30 over the last 48 hours, with a low of 21. Entity count reached 140,906: buildings, deployables and the rest of the world. Up to 5,288 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on RustServer_4656?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_4656 runs. To join, your game must use the same protocol; Steam handles the update for you.

Is RustServer_4656 up now, and how steady is its uptime?

Right now RustServer_4656 is online. Based on the uptime it reports, the last restart was about 5 days 20 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto RustServer_4656?

Enter client.connect 163.44.119.168:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.