The count
LiveLive coverage · Rust server
RustServer_1070
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,284, the top 69% of all ranked servers.
- The current map has been up 503d 12h, since Friday 13 June, 13:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_1070
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,284 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does RustServer_1070 wipe?
RustServer_1070's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 503 days 12 hours.
Tags and filters
Where does RustServer_1070 appear in Rust Live Stats lists and filters?
On Rust Live Stats, RustServer_1070 is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on RustServer_1070?
These are the tags RustServer_1070 makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; v2590 (Protocol): You need protocol 2590 on your game to get in; cs123128 (Build): Build: 123128; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on RustServer_1070?
Live now: 0 players on RustServer_1070, out of 10 slots. Averaged over seven days: 0 players.
What position does RustServer_1070 hold among Rust servers?
On player hours for the past seven days, RustServer_1070 sits at #15,284, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on RustServer_1070?
No gather rate appears in the name RustServer_1070. Group limits are not published. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustServer_1070?
RustServer_1070 runs a game-generated procedural map: size 3,700, seed 1303641554. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is RustServer_1070 in?
No region is published by RustServer_1070. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 163.44.98.23:28015 is its address.
What is performance like on RustServer_1070?
The average server fps was 46 over the last 48 hours; the lowest was 6. It supported up to 170,243 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,270 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RustServer_1070?
Rust network protocol 2590 and build 123128 on Linux is what RustServer_1070 runs. Steam updates it for you, but your game needs the same protocol to join.
Is RustServer_1070 up now, and how steady is its uptime?
Right now RustServer_1070 is online. About 6 days 9 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to RustServer_1070?
Enter client.connect 163.44.98.23:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.