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90,153 players on Rust servers right now 11,869 servers online 3,832 with players on 374 fresh wipes in the last three hours FortCargo [PvE]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

FortCargo [PvE]

Offline FortCargo [PvE] is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,624, the top 61% of all ranked servers.
  • The current map has been up 26d 15h, since Friday 2 October, 23:48 UTC.
Join
teams off moddedcarbonhardcore

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,624ranktop 61%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on FortCargo [PvE]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,624 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct14 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
1 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
2 / 50
Alone & Afraid
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2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
2 / 50
0 / 100
ほしラス2
EA · no group limit · 1 on average
1 / 50

Quick answers

from the figures on this page

Wiping

What happens on wipe day at FortCargo [PvE]?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 1 hours in.

On what timetable does FortCargo [PvE] wipe?

Too few wipes are recorded for FortCargo [PvE] to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 26 days 15 hours.

Tags and categories

Where does FortCargo [PvE] appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists FortCargo [PvE] fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

What meaning do the tags on FortCargo [PvE] carry?

These are the tags FortCargo [PvE] makes public: gmhardcore (Game mode): Hardcore ruleset: a harsher game; mp10 (Max players): 10 slots are available; ts0 (Group limit): This server switches teams off; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is FortCargo [PvE] at the moment?

FortCargo [PvE] is not online at the moment, having last been seen 18 days 16 hours ago.

How does FortCargo [PvE] compare with other Rust servers in the rankings?

Player hours over seven days put FortCargo [PvE] at #13,624, in the top 61% of all ranked servers.

Map and rules

What settings and rules does FortCargo [PvE] run?

Nothing in the name of FortCargo [PvE] states a gather rate. No group limit appears in its listing. It runs hardcore, Hardest of Facepunch's modes. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for FortCargo [PvE]?

The map on FortCargo [PvE] is procedural, made by the game itself.

About the server

Where does FortCargo [PvE] sit geographically?

No region is published by FortCargo [PvE]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 164.160.119.229:28015.

What version of Rust is running on FortCargo [PvE]?

The setup on FortCargo [PvE] is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does FortCargo [PvE] stay online, and is it up right now?

FortCargo [PvE] is currently offline, with its last appearance 18 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 2 October 2026.

How to join

What steps connect you to FortCargo [PvE]?

Enter client.connect 164.160.119.229:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore ruleset: a harsher game.
mp10
Max players 10 slots are available.
ts0
Group limit This server switches teams off.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.