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65,278 players on Rust servers right now 11,749 servers online 3,453 with players on 195 fresh wipes in the last three hours Oil Trainer - Carbon Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Oil Trainer - Carbon Development

Offline Oil Trainer - Carbon Development is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 9d 0h, since Tuesday 20 October, 11:22 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#15,323ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Oil Trainer - Carbon Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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Quick answers

from the figures on this page

Wipe schedule

How often does Oil Trainer - Carbon Development wipe, and at what times?

Oil Trainer - Carbon Development's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 9 days.

Lists and tags

Where does Oil Trainer - Carbon Development appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Oil Trainer - Carbon Development fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Oil Trainer - Carbon Development?

These are the tags Oil Trainer - Carbon Development makes public: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development reads offline at the moment; the last sighting was 5 days 19 hours ago. The seven-day average for this server is 0 players.

What position does Oil Trainer - Carbon Development hold among Rust servers?

Player hours over seven days put Oil Trainer - Carbon Development at #15,323, in the top 69% of all ranked servers.

Settings and map

What settings and rules does Oil Trainer - Carbon Development run?

Nothing in the name of Oil Trainer - Carbon Development states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Oil Trainer - Carbon Development?

The map on Oil Trainer - Carbon Development is procedural, made by the game itself.

About the server

What location is Oil Trainer - Carbon Development in?

No region is published by Oil Trainer - Carbon Development. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 164.5.248.202:28115.

What Rust version is Oil Trainer - Carbon Development on?

The setup on Oil Trainer - Carbon Development is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Oil Trainer - Carbon Development, and is it online at the moment?

At the time of this update, Oil Trainer - Carbon Development is down, last seen 5 days 19 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 October 2026.

Connecting

What steps connect you to Oil Trainer - Carbon Development?

Enter client.connect 164.5.248.202:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players 8 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.