Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
42,065 players on Rust servers right now 11,649 servers online 2,888 with players on 106 fresh wipes in the last three hours Zombie MVP Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Zombie MVP Test

Offline Zombie MVP Test is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,117, the top 59% of all ranked servers.
  • The current map has been up 10d 11h, since Monday 19 October, 16:44 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,117ranktop 59%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Zombie MVP Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,117 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
25 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
86 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Zombie MVP Test wipe?

Too few wipes are recorded for Zombie MVP Test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 10 days 11 hours.

Lists and tags

Which Rust Live Stats filters and lists does Zombie MVP Test show up in?

On Rust Live Stats, Zombie MVP Test is listed under Modded Rust servers live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Zombie MVP Test carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Zombie MVP Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Zombie MVP Test?

Zombie MVP Test is not online at the moment, having last been seen 8 days 4 hours ago.

What position does Zombie MVP Test hold among Rust servers?

Player hours over seven days put Zombie MVP Test at #13,117, in the top 59% of all ranked servers.

Map and rules

What settings and rules does Zombie MVP Test run?

No gather rate appears in the name Zombie MVP Test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Zombie MVP Test?

The map on Zombie MVP Test is procedural, made by the game itself.

About the server

Which region is Zombie MVP Test hosted in?

No region is published by Zombie MVP Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 165.231.193.26:28015.

What version of Rust is running on Zombie MVP Test?

The setup on Zombie MVP Test is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Zombie MVP Test, and is it online at the moment?

Zombie MVP Test is currently offline, with its last appearance 8 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 21 October 2026.

How to join

What steps connect you to Zombie MVP Test?

Enter client.connect 165.231.193.26:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.