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82,249 players on Rust servers right now 11,849 servers online 3,916 with players on 169 fresh wipes in the last three hours Hat's Plugin Development: 0 players on now Updated every five minutes

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Hat's Plugin Development

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players.
  • It ranks #15,400, the top 69% of all ranked servers.
  • The current map has been up 23d 1h, since Sunday 4 October, 19:26 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,400ranktop 69%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Hat's Plugin Development

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,400 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
136 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
137 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
49 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does Hat's Plugin Development wipe?

The record holds too few of Hat's Plugin Development's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 23 days 1 hours.

Tags and categories

Which Rust Live Stats filters and lists does Hat's Plugin Development show up in?

These are the Rust Live Stats lists Hat's Plugin Development fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Hat's Plugin Development carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): Slots: 0; ts50 (Group limit): Team cap: 50; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Hat's Plugin Development publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Hat's Plugin Development at the moment?

0 players are on Hat's Plugin Development at the moment. Averaged over seven days: 0 players.

How does Hat's Plugin Development compare with other Rust servers in the rankings?

On player hours for the past seven days, Hat's Plugin Development sits at #15,400, inside the top 69% of ranked servers.

Map and rules

What rules does Hat's Plugin Development enforce, and which settings does it use?

No gather rate appears in the name Hat's Plugin Development. The cap on a group is 50 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Which map is in use on Hat's Plugin Development?

Hat's Plugin Development runs a game-generated procedural map: size 1,000, seed 1. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is Hat's Plugin Development hosted in?

Nothing on Hat's Plugin Development states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 166.1.120.60:28039 is its address.

Is performance on Hat's Plugin Development steady?

It never went below 35 server fps in the last 48 hours, averaging 40. Entity count reached 4,221: buildings, deployables and the rest of the world. The highest memory usage was 1,122 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Hat's Plugin Development?

The setup on Hat's Plugin Development is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does Hat's Plugin Development stay online, and is it up right now?

At the time of this update, Hat's Plugin Development is live. About 24 hours ago is when it last restarted, according to its uptime. 144 of 144 hours were online in the last 6 full days, giving 100% uptime. Rust Live Stats has tracked it since 20 October 2026.

Connecting

How do you get onto Hat's Plugin Development?

Enter client.connect 166.1.120.60:28039 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp0
Max players Slots: 0.
ts50
Group limit Team cap: 50.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.