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38,590 players on Rust servers right now 11,700 servers online 2,938 with players on 91 fresh wipes in the last three hours DO NOT JOIN - Hillside update test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DO NOT JOIN - Hillside update test

Offline DO NOT JOIN - Hillside update test is not on the server list right now. The figures below are from when it was last seen, 40d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,450.
  • The current map has been up 48d 1h, since Friday 11 September, 00:28 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,450rankno region published
48d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on DO NOT JOIN - Hillside update test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,450 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

Quick answers

from the figures on this page

Wiping

How often does DO NOT JOIN - Hillside update test wipe, and at what times?

Too few wipes are recorded for DO NOT JOIN - Hillside update test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 48 days 1 hours.

Tags and categories

Where does DO NOT JOIN - Hillside update test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include DO NOT JOIN - Hillside update test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for DO NOT JOIN - Hillside update test signify?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list DO NOT JOIN - Hillside update test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on DO NOT JOIN - Hillside update test?

DO NOT JOIN - Hillside update test is not online at the moment, having last been seen 40 days ago.

How does DO NOT JOIN - Hillside update test compare with other Rust servers in the rankings?

Player hours over seven days put DO NOT JOIN - Hillside update test at #15,450, in the top – of all ranked servers.

Map and rules

Which settings and rules are in force on DO NOT JOIN - Hillside update test?

No gather rate appears in the name DO NOT JOIN - Hillside update test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on DO NOT JOIN - Hillside update test?

A procedural map, generated by the game, runs on DO NOT JOIN - Hillside update test.

About the server

Which region is DO NOT JOIN - Hillside update test hosted in?

No region is published by DO NOT JOIN - Hillside update test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 167.114.158.11:28075 is its address.

What version of Rust is running on DO NOT JOIN - Hillside update test?

The setup on DO NOT JOIN - Hillside update test is Rust network protocol 2633 and build 163207 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is DO NOT JOIN - Hillside update test up now, and how steady is its uptime?

As of now, DO NOT JOIN - Hillside update test is offline; the last sighting was 40 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto DO NOT JOIN - Hillside update test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 167.114.158.11:28075.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163207
Build Build: 163207.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.